They're treated with real respect and shown from multiple points of view without trying to pass any sort of judgment. And yet, even though these are used in a gaming environment, these issues are never trivialized. The story and its mystery are built on some pretty heavy topics such as mental health, cultural and religious beliefs, and gender identity. What begins as the twins' quest to come to terms with their childhood traumas quickly evolves into an even greater message of understanding, perception, and finding the strength to move forward. Tell My Why doesn't just meet the standard for storytelling, it sets a high bar for future games of this type. Tell Me Whyis available on PC and Xbox One.In gaming, sometimes it's the play that drives the experience, and other times it's the story, but for narrative-driven interactive tales, it's all about the story. Next: Tell Me Why: All 13 Wood Carving Collectable Locations While the developers at DONTNOD are known for their work on the narrative cult classic game Life Is Strange, the studio may be looking to move away from the narrative storytelling market and into genres not yet explored by the developers. Late last year, DONTNOD Entertainment revealed that the French video game development studio has over six new projects in the works, including Twin Mirror, which released back in December. The developer also pinned a tweet directing users to an FAQ page where they can learn more about the game, including instances of violence and misgendering that some players may not be comfortable with. "Now you can experience the first part of this award-winning, best-in-class narrative adventure from DONTNOD Entertainment and Xbox Game Studios at no cost - and if you enjoy the first chapter, the rest of the game is now more affordable than ever," the developers wrote on Twitter.
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